Here is our second step to build a Ray Tracer in GPU to replace the CPU current one in Patchwork 3D: rendering the environment.
It’s ray tracing and we can move around interactively! But not too quickly so as not to make you sick. 🙂
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Lionel Keymaster
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Here is our second step to build a Ray Tracer in GPU to replace the CPU current one in Patchwork 3D: rendering the environment. It’s ray tracing and we can move around interactively! But not too quickly so as not to make you sick. 🙂 Published on 18 January 2024 at 17 h 42 min |