The ray tracing in Patchwork 3D can make beautiful images of your scene.
But is is slow…
As an exemple, rendering this image of an electric vehicle takes over 5 minutes!
What if there was a way to speed it up? But not twice as fast, not 10 times as fast, no really very very very much…
Nowadays, the answer is YES with GPU ray tracing.
So we’re beginning the development of a new ray tracing engine in GPU.
Stay tuned, we’ll post our R&D journey here.