The previous step worked pretty well.
Really well? Compared to Windows PCs, or other Android smartphones? And compared to our current OpenGL engine?
YES, really well.
It was time to do a performance comparison of the #Vulkan engine between these supported platforms and the OpenGL renderer.
These numbers represent the current state for lightmaps mode rendering only, we still have some work to do to compute a photorealistic rendering.
To be continued!