Patchwork 3D 2023 brings camera improvements enabling users to be more efficient in their process of camera editing.
First, it is now possible to attach a camera to a viewport, this makes the camera placement easier as the user can interact with the camera object directly while seeing the camera preview in another viewport. In Shaper, it is even possible to have the camera preview as a deported Matter viewport. This also brings easy access to different viewport menus with the button on the top left of each viewport.
– model courtesy of Z-UP –
You can ask to try the beta and test out attaching camera to viewport
Tell us what you think about this.