We have already some HDR tonemappers in Patchwork 3D, but we wanted to go further.
So we experimented in implementing more tonemappers, like the Filmic ones. Watch them:
In Patchwork 3D, the tonemappers are handled like postprocesses, but in our Vulkan render engine we made them native features!
Again, thanks to Vulkan for allowing this.
Do you know of other great tonemappings?