Forums Technical subjects 3D Toolbox Unreal Engine automated import of a Robotaxi prepared in Patchwork 3D

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Kévin
Keymaster

In this video, we prepare our Robotaxi 3D model in Patchwork 3D for importing into Unreal Engine, including the conversion of meshes and materials.

Thanks to the new Unreal plugin from Lumiscaphe, this process is automated and straightforward. This plugin lets developers import configured models directly from Patchwork 3D, highlighting the versatility of Patchwork 3D-enhanced models. The Robotaxi is now ready to be fine-tuned in Unreal for rendering.

 

We start by exporting the model from Patchwork 3D, ensuring all the textures and materials are correctly mapped. The Unreal plugin then seamlessly handles the import process, making sure that all components are accurately transferred.
Once imported, we demonstrate how to adjust the model within Unreal, from tweaking the materials to use the Player mode. This allows us to create high-quality visuals and interaction with ease.

 

This integration is ideal for creating experiences with Unreal’s specific features, adding to the multitude of product experiences already possible, such as image, video, VR, AR, web, mobile, and kiosk, through our solutions.

 

Do you use Unreal Engine for still rendering and experience ?

 

Share your experiences and tips below!

  • This topic was modified 4 days, 18 hours ago by Kévin.
  • This topic was modified 4 days, 18 hours ago by Kévin.
  • This topic was modified 4 days, 18 hours ago by Kévin.
  • This topic was modified 4 days, 18 hours ago by Kévin.
  • This topic was modified 4 days, 18 hours ago by Kévin.
  • This topic was modified 4 days, 18 hours ago by Kévin.
  • This topic was modified 4 days, 18 hours ago by Kévin.
  • This topic was modified 4 days, 18 hours ago by webmaster.
  • This topic was modified 4 days, 18 hours ago by webmaster.

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